EA Sports has announced that its digital representation of Formula 1’s new era is coming to consoles and PC on 1st July.
F1 22 will offer the first opportunity to drive the pinnacle of motorsport’s new ground effect cars in Codemasters’ ever-improving game engine, which has had its physics tweaked to replicate the 2022 season’s redefined aerodynamic regulations and Pirelli’s new low-profile tyres.
Other additions include the new-for-2021 F1 Sprint format, the Miami Grand Prix circuit which joins the calendar in 2022, plus the amended Albert Park, Circuit de Barcelona-Catalunya and Yas Marina track layouts, which have been modified in an attempt to produce more wheel-to-wheel action.
In addition to the series’ staple features, including My Team and and a ten-year Career, F1 22 will forego last year’s Braking Point story mode in favour of F1 Life, which will act as “a customisable hub to show off [the player’s] collection of supercars, clothing, and accessories, earned via gameplay, Podium Pass, and the in-game brand store.”
Perhaps most excitingly, PC players will be able to experience F1 22 in virtual reality using an Oculus Rift or HTC Vive headset. Pair this with a racing wheel and pedals, and we could be looking at the most immersive racing game on the market.
At the other end of the scale, F1 22 will also accommodate new and casual players with a new Adaptive AI feature, which will tailor the opponents’ difficulty to match the player’s skill, allowing everyone to remain competitive regardless of experience.
EA Sports is yet to announce platforms for F1 22, so it remains to be seen whether it’ll be launching on PlayStation 4 and Xbox One in addition to current-generation platforms.